A Note on These Charts:
These Synergy charts are simplified to teach the core concept, but they’re not mechanically complete yet.
What they get right: Two suits combine to create an archetype. In The Gilded Age, a character with Valor and Faith becomes a Paladin-type. In The Mud and the Blood, Violence and Endurance creates a Survivor. This core idea—suit combinations define your role—is locked in.
What they’re missing: Order matters. A character with Suit A Primary and Suit B Secondary will be similar to a character with Suit B Primary and Suit A Secondary, but not identical. The Primary suit dominates—it’s your core identity, flavored by your Secondary.
For example:
- Valor Primary + Faith Secondary = A warrior blessed by the gods (Paladin)
- Faith Primary + Valor Secondary = A priest who fights (Crusader)
Same suits, different emphasis, different name.
The charts currently show these as the same Synergy because building 12 unique combinations per setting (instead of 6) is more than we can tackle pre-Alpha. But the main point is clear: you will combine two suits to become super cool. The details? We’ll sort those out together.